
Augmented reality puts digital objects into real space — which means those objects have to survive comparison with reality at arm’s length. Capture-based AR wins here: a photogrammetry model of a real product, artefact or person carries authentic detail that hand-built CG struggles to fake. Visualskies produces AR-ready assets from the same pipeline that serves our film work: scan, reconstruct, optimise, deliver — at polygon budgets that run smoothly on a phone or headset.
Projects under this tag include museum and exhibition work, volumetric performances viewable in AR, and campaign work where brands placed captured reality into their audiences’ homes. AR also increasingly overlaps with our spatial computing and hologram exhibition work, where captured artefacts appear at true scale in public spaces. If your AR concept involves anything that exists physically — a product, a monument, a person — capturing it will beat modelling it on quality, cost and speed. These case studies show the evidence.